30 Jul 2007

Game worlds show their human side

"World of Warcraft and Second Life are proving a boon to social scientists who are using them as virtual laboratories.

Researchers are getting insights into real life by studying what people do in virtual worlds, reveals a review in the journal Science.

It suggests virtual worlds could help scientists studying ideas of government and even concepts of self.

Others are looking at behaviours peculiar to online worlds and how they differ from real life."

Via BBC NEWS | Technology

So now there is a perfectly reasonable excuse to be in Second Life at work, you are taking part in a research study!

No comments: